generated from PlexSheep/rs-base
WIP: make the solver work with the fixed game evaluation
#121 -Commit
a9549aedc0
pushed by
PlexSheep
feat(bench): move benching to actual benches, primitively
#119 -Commit
c7b068ef31
pushed by
PlexSheep
feat(bench): move benching to actual benches, primitively
#118 -Commit
c7b068ef31
pushed by
PlexSheep
chore: add back a test wrongly removed in merge
#113 -Commit
58f6646c6e
pushed by
PlexSheep
test(naive): test that the naive solver should win it's games
#106 -Commit
38d484fb5e
pushed by
PlexSheep
refactor(evaluation): fix yet another evaluation bug by refactoring
#105 -Commit
5f8c92de47
pushed by
PlexSheep
refactor(evaluation): fix yet another evaluation bug by refactoring
#104 -Commit
cc1afda25b
pushed by
PlexSheep
fix(evaluation): added more evaluation tests and fixed #21
#101 -Commit
af1a2ee36c
pushed by
PlexSheep
chore(wlist): make all wordlist json sources lowercase #20
#98 -Commit
2fcdc062c8
pushed by
cscherrNT
fix(naive): make the naive solver work with a winrate of seemingly over 98%
#97 -Commit
1b63e4d9cc
pushed by
cscherrNT
fix(naive): make the naive solver work with a winrate of seemingly over 98%
#96 -Commit
a59b847675
pushed by
cscherrNT
fix(game): evaluation was not generated correctly in an edge case #18
#95 -Commit
d5cf04d89b
pushed by
cscherrNT
feat(naive): state building from responses works
#93 -Commit
f511e158cd
pushed by
cscherrNT