test(game): test the evaluation
cargo devel CI / cargo CI (push) Failing after 1m50s Details

This commit is contained in:
Christoph J. Scherr 2024-08-02 17:37:50 +02:00
parent 567d02d48b
commit 05197181d0
2 changed files with 88 additions and 33 deletions

57
tests/game.rs Normal file
View File

@ -0,0 +1,57 @@
use wordle_analyzer::error::GameError;
use wordle_analyzer::game::evaluation::Evaluation;
use wordle_analyzer::game::response::GuessResponse;
use wordle_analyzer::wlist::builtin::BuiltinWList;
use wordle_analyzer::wlist::WordList;
use wordle_analyzer::wlist::word::Word;
use wordle_analyzer::{self, game};
fn wordlist() -> impl WordList {
BuiltinWList::default()
}
#[test]
fn test_eval_simple() -> anyhow::Result<()> {
let wl = wordlist();
let builder = game::Game::builder(&wl)
.length(5)
.max_steps(6)
.solution(Some(wl.get_word(&Word::from("crate")).unwrap()))
.precompute(false);
let mut game = builder.build()?;
let guess = Word::from("slate");
game.guess(&guess, None)?;
assert_eq!(
*game.last_response().unwrap().evaluation(),
Evaluation::build(&guess, "xxccc")?
);
Ok(())
}
#[test]
fn test_eval_reoccuring_char() -> anyhow::Result<()> {
let wl = wordlist();
let builder = game::Game::builder(&wl)
.solution(Some(wl.get_word(&Word::from("nines")).unwrap()))
.precompute(false);
let mut game = builder.build()?;
let guess = Word::from("pines");
game.guess(&guess, None)?;
assert_eq!(
*game.last_response().unwrap().evaluation(),
Evaluation::build(&guess, "xcccc")?
);
let mut game = builder.build()?;
let guess = Word::from("sides");
game.guess(&guess, None)?;
assert_eq!(
*game.last_response().unwrap().evaluation(),
Evaluation::build(&guess, "xcxcc")?
);
Ok(())
}

View File

@ -36,22 +36,17 @@ fn test_naive_play_predetermined_game() -> anyhow::Result<()> {
sl.make_a_move(&mut game)?;
assert_eq!(
game.responses().last().unwrap().guess(),
&Word::from("their")
&Word::from("first")
);
sl.make_a_move(&mut game)?;
assert_eq!(
game.responses().last().unwrap().guess(),
&Word::from("being")
&Word::from("lives")
);
sl.make_a_move(&mut game)?;
assert_eq!(
game.responses().last().unwrap().guess(),
&Word::from("since")
);
sl.make_a_move(&mut game)?;
assert_eq!(
game.responses().last().unwrap().guess(),
&Word::from("lines")
&Word::from("sides")
);
sl.make_a_move(&mut game)?;
assert_eq!(
@ -61,12 +56,16 @@ fn test_naive_play_predetermined_game() -> anyhow::Result<()> {
sl.make_a_move(&mut game)?;
assert_eq!(
game.responses().last().unwrap().guess(),
&Word::from("wines")
&Word::from("pines")
);
sl.make_a_move(&mut game)?;
assert_eq!(
game.responses().last().unwrap().guess(),
&Word::from("nines")
);
// naive is at the moment too bad to solve "nines"
assert!(game.finished());
assert!(!game.won());
assert!(game.won());
Ok(())
}
@ -85,55 +84,54 @@ fn test_naive_play_predetermined_game_manually() -> anyhow::Result<()> {
next_guess = sl.guess_for(&game)?;
assert_eq!(next_guess, Word::from("which"));
game.guess(
next_guess.clone(),
&next_guess.clone(),
Some(Evaluation::build(&next_guess, "xxfxx")?),
)?;
next_guess = sl.guess_for(&game)?;
assert_eq!(next_guess, Word::from("their"));
assert_eq!(next_guess, Word::from("first"));
game.guess(
next_guess.clone(),
Some(Evaluation::build(&next_guess, "xxffx")?),
&next_guess.clone(),
Some(Evaluation::build(&next_guess, "xcxfx")?),
)?;
next_guess = sl.guess_for(&game)?;
assert_eq!(next_guess, Word::from("being"));
assert_eq!(next_guess, Word::from("lives"));
game.guess(
next_guess.clone(),
Some(Evaluation::build(&next_guess, "xfffx")?),
&next_guess.clone(),
Some(Evaluation::build(&next_guess, "xcxcc")?),
)?;
next_guess = sl.guess_for(&game)?;
assert_eq!(next_guess, Word::from("since"));
assert_eq!(next_guess, Word::from("sides"));
game.guess(
next_guess.clone(),
Some(Evaluation::build(&next_guess, "fcfxf")?),
)?;
next_guess = sl.guess_for(&game)?;
assert_eq!(next_guess, Word::from("lines"));
game.guess(
next_guess.clone(),
Some(Evaluation::build(&next_guess, "xcccc")?),
&next_guess.clone(),
Some(Evaluation::build(&next_guess, "xcxcc")?),
)?;
next_guess = sl.guess_for(&game)?;
assert_eq!(next_guess, Word::from("mines"));
game.guess(
next_guess.clone(),
&next_guess.clone(),
Some(Evaluation::build(&next_guess, "xcccc")?),
)?;
next_guess = sl.guess_for(&game)?;
assert_eq!(next_guess, Word::from("wines"));
assert_eq!(next_guess, Word::from("pines"));
game.guess(
next_guess.clone(),
&next_guess.clone(),
Some(Evaluation::build(&next_guess, "xcccc")?),
)?;
// naive is at the moment too bad to solve "nines"
next_guess = sl.guess_for(&game)?;
assert_eq!(next_guess, Word::from("nines"));
game.guess(
&next_guess.clone(),
Some(Evaluation::build(&next_guess, "ccccc")?),
)?;
assert!(game.finished());
assert!(!game.won());
assert!(game.won());
Ok(())
}