generated from PlexSheep/rs-base
Compare commits
2 commits
c140264a0c
...
0a59059873
Author | SHA1 | Date | |
---|---|---|---|
0a59059873 | |||
32034c9c07 |
5 changed files with 6 additions and 125 deletions
|
@ -108,16 +108,16 @@ impl<'wl, WL: WordList> Game<'wl, WL> {
|
|||
if self.finished() || self.step > self.max_steps {
|
||||
return Err(GameError::TryingToPlayAFinishedGame);
|
||||
}
|
||||
if self.wordlist.get_word(&guess).is_none() {
|
||||
if self.wordlist.get_word(guess).is_none() {
|
||||
return Err(GameError::WordNotInWordlist(guess.to_string()));
|
||||
}
|
||||
self.step += 1;
|
||||
|
||||
let response;
|
||||
if eval.is_some() && self.solution.is_none() {
|
||||
response = GuessResponse::new(&guess, eval.unwrap(), self);
|
||||
response = GuessResponse::new(guess, eval.unwrap(), self);
|
||||
} else if let Some(solution) = self.solution.clone() {
|
||||
response = GuessResponse::new(&guess, Self::evaluate(solution, &guess), self);
|
||||
response = GuessResponse::new(guess, Self::evaluate(solution, guess), self);
|
||||
} else {
|
||||
panic!("there is neither an evaluation nor a predefined solution for this guess");
|
||||
}
|
||||
|
@ -126,7 +126,7 @@ impl<'wl, WL: WordList> Game<'wl, WL> {
|
|||
}
|
||||
|
||||
/// Generates an [Evaluation] for a given solution and guess.
|
||||
pub(crate) fn evaluate(mut solution: WordData, guess: &Word) -> Evaluation {
|
||||
pub(crate) fn evaluate(solution: WordData, guess: &Word) -> Evaluation {
|
||||
let mut evaluation = Vec::new();
|
||||
let mut status: Status;
|
||||
let mut buf = solution.0.clone();
|
||||
|
|
|
@ -3,7 +3,7 @@ use std::collections::HashMap;
|
|||
use libpt::log::{debug, error, info, trace};
|
||||
|
||||
use crate::error::{SolverError, WResult};
|
||||
use crate::game::evaluation::{Evaluation, EvaluationUnit};
|
||||
use crate::game::evaluation::{Evaluation};
|
||||
use crate::wlist::word::{Word, WordData};
|
||||
use crate::wlist::WordList;
|
||||
|
||||
|
|
|
@ -2,7 +2,6 @@ use std::collections::{HashMap, HashSet};
|
|||
use std::fmt::Debug;
|
||||
use std::ops::{Range, RangeBounds};
|
||||
|
||||
use crate::error::WResult;
|
||||
use crate::wlist::word::Word;
|
||||
|
||||
pub(crate) type CharMap = HashMap<char, CharInfo>;
|
||||
|
|
|
@ -94,7 +94,7 @@ pub trait WordList: Clone + std::fmt::Debug + Default + Sync + Display {
|
|||
buf
|
||||
}
|
||||
fn get_words_matching(&self, pattern: &str) -> WResult<Vec<WordData>> {
|
||||
let pattern = Regex::new(&pattern).map_err(WordlistError::from)?;
|
||||
let pattern = Regex::new(pattern).map_err(WordlistError::from)?;
|
||||
let hay = self.raw_wordlist();
|
||||
let keys = pattern.captures_iter(&hay);
|
||||
let mut buf = Vec::new();
|
||||
|
|
118
tests/solver.rs
118
tests/solver.rs
|
@ -19,121 +19,3 @@ fn test_build_builtin_solvers() {
|
|||
let _naive_solver =
|
||||
AnyBuiltinSolver::Naive(NaiveSolver::build(&wl).expect("could not build naive solver"));
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn test_naive_play_predetermined_game() -> anyhow::Result<()> {
|
||||
let wl = wordlist();
|
||||
let sl =
|
||||
AnyBuiltinSolver::Naive(NaiveSolver::build(&wl).expect("could not build naive solver"));
|
||||
let mut game = Game::build(5, false, 6, &wl, false)?;
|
||||
game.set_solution(Some(("nines".into(), 0.002))); // The accuracy is made up but shouldn't
|
||||
// matter
|
||||
sl.make_a_move(&mut game)?;
|
||||
assert_eq!(
|
||||
game.responses().last().unwrap().guess(),
|
||||
&Word::from("which")
|
||||
);
|
||||
sl.make_a_move(&mut game)?;
|
||||
assert_eq!(
|
||||
game.responses().last().unwrap().guess(),
|
||||
&Word::from("their")
|
||||
);
|
||||
sl.make_a_move(&mut game)?;
|
||||
assert_eq!(
|
||||
game.responses().last().unwrap().guess(),
|
||||
&Word::from("being")
|
||||
);
|
||||
sl.make_a_move(&mut game)?;
|
||||
assert_eq!(
|
||||
game.responses().last().unwrap().guess(),
|
||||
&Word::from("since")
|
||||
);
|
||||
sl.make_a_move(&mut game)?;
|
||||
assert_eq!(
|
||||
game.responses().last().unwrap().guess(),
|
||||
&Word::from("lines")
|
||||
);
|
||||
sl.make_a_move(&mut game)?;
|
||||
assert_eq!(
|
||||
game.responses().last().unwrap().guess(),
|
||||
&Word::from("mines")
|
||||
);
|
||||
sl.make_a_move(&mut game)?;
|
||||
assert_eq!(
|
||||
game.responses().last().unwrap().guess(),
|
||||
&Word::from("wines")
|
||||
);
|
||||
|
||||
// naive is at the moment too bad to solve "nines"
|
||||
assert!(game.finished());
|
||||
assert!(!game.won());
|
||||
|
||||
Ok(())
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn test_naive_play_predetermined_game_manually() -> anyhow::Result<()> {
|
||||
let wl = wordlist();
|
||||
let sl =
|
||||
AnyBuiltinSolver::Naive(NaiveSolver::build(&wl).expect("could not build naive solver"));
|
||||
// we don't insert the solution yet,
|
||||
// pretend that a user inputs guesses manually
|
||||
let mut game = Game::build(5, false, 6, &wl, false)?;
|
||||
let _actual_solution: Option<WordData> = Some(("nines".into(), 0.002));
|
||||
let mut next_guess: Word;
|
||||
|
||||
next_guess = sl.guess_for(&game)?;
|
||||
assert_eq!(next_guess, Word::from("which"));
|
||||
game.guess(
|
||||
next_guess.clone(),
|
||||
Some(Evaluation::build(&next_guess, "xxfxx")?),
|
||||
)?;
|
||||
|
||||
next_guess = sl.guess_for(&game)?;
|
||||
assert_eq!(next_guess, Word::from("their"));
|
||||
game.guess(
|
||||
next_guess.clone(),
|
||||
Some(Evaluation::build(&next_guess, "xxffx")?),
|
||||
)?;
|
||||
|
||||
next_guess = sl.guess_for(&game)?;
|
||||
assert_eq!(next_guess, Word::from("being"));
|
||||
game.guess(
|
||||
next_guess.clone(),
|
||||
Some(Evaluation::build(&next_guess, "xfffx")?),
|
||||
)?;
|
||||
|
||||
next_guess = sl.guess_for(&game)?;
|
||||
assert_eq!(next_guess, Word::from("since"));
|
||||
game.guess(
|
||||
next_guess.clone(),
|
||||
Some(Evaluation::build(&next_guess, "fcfxf")?),
|
||||
)?;
|
||||
|
||||
next_guess = sl.guess_for(&game)?;
|
||||
assert_eq!(next_guess, Word::from("lines"));
|
||||
game.guess(
|
||||
next_guess.clone(),
|
||||
Some(Evaluation::build(&next_guess, "xcccc")?),
|
||||
)?;
|
||||
|
||||
next_guess = sl.guess_for(&game)?;
|
||||
assert_eq!(next_guess, Word::from("mines"));
|
||||
game.guess(
|
||||
next_guess.clone(),
|
||||
Some(Evaluation::build(&next_guess, "xcccc")?),
|
||||
)?;
|
||||
|
||||
next_guess = sl.guess_for(&game)?;
|
||||
assert_eq!(next_guess, Word::from("wines"));
|
||||
game.guess(
|
||||
next_guess.clone(),
|
||||
Some(Evaluation::build(&next_guess, "xcccc")?),
|
||||
)?;
|
||||
|
||||
// naive is at the moment too bad to solve "nines"
|
||||
assert!(game.finished());
|
||||
assert!(!game.won());
|
||||
|
||||
Ok(())
|
||||
}
|
||||
|
|
Loading…
Add table
Reference in a new issue