wordle-analyzer/tests/game.rs

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2024-08-02 17:37:50 +02:00
use wordle_analyzer::error::GameError;
use wordle_analyzer::game::evaluation::Evaluation;
use wordle_analyzer::game::response::GuessResponse;
use wordle_analyzer::wlist::builtin::BuiltinWList;
use wordle_analyzer::wlist::WordList;
use wordle_analyzer::wlist::word::Word;
use wordle_analyzer::{self, game};
fn wordlist() -> impl WordList {
BuiltinWList::default()
}
#[test]
fn test_eval_simple() -> anyhow::Result<()> {
let wl = wordlist();
let builder = game::Game::builder(&wl)
.length(5)
.max_steps(6)
.solution(Some(wl.get_word(&Word::from("crate")).unwrap()))
.precompute(false);
let mut game = builder.build()?;
let guess = Word::from("slate");
game.guess(&guess, None)?;
assert_eq!(
*game.last_response().unwrap().evaluation(),
Evaluation::build(&guess, "xxccc")?
);
Ok(())
}
#[test]
fn test_eval_reoccuring_char() -> anyhow::Result<()> {
let wl = wordlist();
let builder = game::Game::builder(&wl)
.solution(Some(wl.get_word(&Word::from("nines")).unwrap()))
.precompute(false);
let mut game = builder.build()?;
let guess = Word::from("pines");
game.guess(&guess, None)?;
assert_eq!(
*game.last_response().unwrap().evaluation(),
Evaluation::build(&guess, "xcccc")?
);
let mut game = builder.build()?;
let guess = Word::from("sides");
game.guess(&guess, None)?;
assert_eq!(
*game.last_response().unwrap().evaluation(),
Evaluation::build(&guess, "xcxcc")?
);
Ok(())
}