generated from PlexSheep/rs-base
70 lines
2.1 KiB
Rust
70 lines
2.1 KiB
Rust
use wordle_analyzer::game::Game;
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use wordle_analyzer::solve::{AnyBuiltinSolver, NaiveSolver, Solver, StupidSolver};
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use wordle_analyzer::wlist::builtin::BuiltinWList;
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use wordle_analyzer::wlist::word::Word;
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use wordle_analyzer::wlist::WordList;
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fn wordlist() -> impl WordList {
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BuiltinWList::default()
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}
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#[test]
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fn test_build_builtin_solvers() {
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let wl = wordlist();
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let stupid_solver =
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AnyBuiltinSolver::Stupid(StupidSolver::build(&wl).expect("could not build naive solver"));
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let naive_solver =
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AnyBuiltinSolver::Naive(NaiveSolver::build(&wl).expect("could not build naive solver"));
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}
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#[test]
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fn test_naive_play_predetermined_game() -> anyhow::Result<()> {
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let wl = wordlist();
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let sl =
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AnyBuiltinSolver::Naive(NaiveSolver::build(&wl).expect("could not build naive solver"));
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let mut game = Game::build(5, false, 6, &wl, false)?;
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game.set_solution(Some(("nines".into(), 0.002))); // The accuracy is made up but shouldn't
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// matter
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sl.make_a_move(&mut game)?;
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assert_eq!(
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game.responses().last().unwrap().guess(),
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&Word::from("which")
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);
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sl.make_a_move(&mut game)?;
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assert_eq!(
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game.responses().last().unwrap().guess(),
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&Word::from("their")
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);
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sl.make_a_move(&mut game)?;
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assert_eq!(
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game.responses().last().unwrap().guess(),
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&Word::from("being")
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);
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sl.make_a_move(&mut game)?;
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assert_eq!(
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game.responses().last().unwrap().guess(),
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&Word::from("since")
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);
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sl.make_a_move(&mut game)?;
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assert_eq!(
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game.responses().last().unwrap().guess(),
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&Word::from("lines")
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);
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sl.make_a_move(&mut game)?;
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assert_eq!(
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game.responses().last().unwrap().guess(),
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&Word::from("mines")
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);
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sl.make_a_move(&mut game)?;
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assert_eq!(
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game.responses().last().unwrap().guess(),
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&Word::from("wines")
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);
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// naive is at the moment too bad to solve "nines"
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assert!(game.finished());
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assert!(!game.won());
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Ok(())
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}
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