wordle-analyzer/tests/solver.rs

116 lines
3.6 KiB
Rust

use wordle_analyzer::game::Game;
use wordle_analyzer::solve::{AnyBuiltinSolver, NaiveSolver, Solver, StupidSolver};
use wordle_analyzer::wlist::builtin::BuiltinWList;
use wordle_analyzer::wlist::word::{Word, WordData};
use wordle_analyzer::wlist::WordList;
fn wordlist() -> impl WordList {
BuiltinWList::default()
}
#[test]
fn test_build_builtin_solvers() {
let wl = wordlist();
let stupid_solver =
AnyBuiltinSolver::Stupid(StupidSolver::build(&wl).expect("could not build naive solver"));
let naive_solver =
AnyBuiltinSolver::Naive(NaiveSolver::build(&wl).expect("could not build naive solver"));
}
#[test]
fn test_naive_play_predetermined_game() -> anyhow::Result<()> {
let wl = wordlist();
let sl =
AnyBuiltinSolver::Naive(NaiveSolver::build(&wl).expect("could not build naive solver"));
let mut game = Game::build(5, false, 6, &wl, false)?;
game.set_solution(Some(("nines".into(), 0.002))); // The accuracy is made up but shouldn't
// matter
sl.make_a_move(&mut game)?;
assert_eq!(
game.responses().last().unwrap().guess(),
&Word::from("which")
);
sl.make_a_move(&mut game)?;
assert_eq!(
game.responses().last().unwrap().guess(),
&Word::from("their")
);
sl.make_a_move(&mut game)?;
assert_eq!(
game.responses().last().unwrap().guess(),
&Word::from("being")
);
sl.make_a_move(&mut game)?;
assert_eq!(
game.responses().last().unwrap().guess(),
&Word::from("since")
);
sl.make_a_move(&mut game)?;
assert_eq!(
game.responses().last().unwrap().guess(),
&Word::from("lines")
);
sl.make_a_move(&mut game)?;
assert_eq!(
game.responses().last().unwrap().guess(),
&Word::from("mines")
);
sl.make_a_move(&mut game)?;
assert_eq!(
game.responses().last().unwrap().guess(),
&Word::from("wines")
);
// naive is at the moment too bad to solve "nines"
assert!(game.finished());
assert!(!game.won());
Ok(())
}
#[test]
fn test_naive_play_predetermined_game_by_manual_guess_and_evak() -> anyhow::Result<()> {
let wl = wordlist();
let sl =
AnyBuiltinSolver::Naive(NaiveSolver::build(&wl).expect("could not build naive solver"));
// we don't insert the solution yet,
// pretend that a user inputs guesses manually
let mut game = Game::build(5, false, 6, &wl, false)?;
let _actual_solution: Option<WordData> = Some(("nines".into(), 0.002));
let mut next_guess;
next_guess = sl.guess_for(&game)?;
assert_eq!(next_guess, Word::from("which"));
game.guess(next_guess, Some("xxfxx".into()))?;
next_guess = sl.guess_for(&game)?;
assert_eq!(next_guess, Word::from("their"));
game.guess(next_guess, Some("xxffx".into()))?;
next_guess = sl.guess_for(&game)?;
assert_eq!(next_guess, Word::from("being"));
game.guess(next_guess, Some("xfffx".into()))?;
next_guess = sl.guess_for(&game)?;
assert_eq!(next_guess, Word::from("since"));
game.guess(next_guess, Some("fcfxf".into()))?;
next_guess = sl.guess_for(&game)?;
assert_eq!(next_guess, Word::from("lines"));
game.guess(next_guess, Some("xcccc".into()))?;
next_guess = sl.guess_for(&game)?;
assert_eq!(next_guess, Word::from("mines"));
game.guess(next_guess, Some("xcccc".into()))?;
next_guess = sl.guess_for(&game)?;
assert_eq!(next_guess, Word::from("wines"));
game.guess(next_guess, Some("xcccc".into()))?;
// naive is at the moment too bad to solve "nines"
assert!(game.finished());
assert!(!game.won());
Ok(())
}