generated from PlexSheep/rs-base
stuff that does not wörk
cargo devel CI / cargo CI (push) Failing after 1m16s
Details
cargo devel CI / cargo CI (push) Failing after 1m16s
Details
This commit is contained in:
parent
932a3f92b0
commit
d161b27e42
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@ -1,19 +1,42 @@
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use std::sync::{Arc, Mutex};
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use std::thread::JoinHandle;
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use libpt::log::info;
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use crate::error::{BenchError, Error, WResult};
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use crate::game::{Game, GameBuilder};
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use crate::game::{self, Game, GameBuilder};
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use crate::solve::Solver;
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use crate::wlist::WordList;
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use super::{Benchmark, Report};
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#[derive(Debug, Clone)]
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use rayon::prelude::*;
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#[derive(Debug)]
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pub struct BuiltinBenchmark<'wl, WL: WordList, SL: Solver<'wl, WL>> {
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solver: SL,
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builder: GameBuilder<'wl, WL>,
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report: Arc<Mutex<Report>>,
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benchth: Option<JoinHandle<()>>,
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}
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impl<'wl, WL, SL> BuiltinBenchmark<'wl, WL, SL>
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where
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WL: WordList,
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WL: 'wl,
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SL: Solver<'wl, WL>,
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SL: 'wl,
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SL: Send,
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{
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#[inline]
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fn inner_bench(outside_data: (Arc<Mutex<Report>>, GameBuilder<'wl, WL>, SL), _index: usize) {
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todo!()
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}
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fn run_bench(n: usize, report: Arc<Mutex<Report>>, builder: GameBuilder<'wl, WL>, solver: SL) {
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(0..n)
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.into_par_iter()
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.map(|idx| Self::inner_bench((report.clone(), builder.clone(), solver.clone()), idx));
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report.lock().expect("lock is poisoned").finalize();
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}
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}
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impl<'wl, WL, SL> Benchmark<'wl, WL, SL> for BuiltinBenchmark<'wl, WL, SL>
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@ -22,25 +45,36 @@ where
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WL: 'wl,
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SL: Solver<'wl, WL>,
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SL: 'wl,
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SL: Send,
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{
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fn build(
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wordlist: &'wl WL,
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_wordlist: &'wl WL,
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solver: SL,
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builder: GameBuilder<'wl, WL>,
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threads: usize
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threads: usize,
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) -> crate::error::WResult<Self> {
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info!("using {threads} threads for benchmarking");
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rayon::ThreadPoolBuilder::new().num_threads(threads).build_global().unwrap();
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rayon::ThreadPoolBuilder::new()
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.num_threads(threads)
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.build_global()
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.unwrap();
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Ok(Self {
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solver,
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report: Arc::new(Mutex::new(Report::new(builder.build()?))),
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builder,
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benchth: None,
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})
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}
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fn solver(&self) -> &SL {
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fn solver(&self) -> SL {
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self.solver.clone()
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}
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fn builder(&'wl self) -> game::GameBuilder<'wl, WL> {
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self.builder.clone()
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}
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fn solver_ref(&'wl self) -> &'wl SL {
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&self.solver
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}
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fn builder(&'wl self) -> &'wl crate::game::GameBuilder<'wl, WL> {
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fn builder_ref(&'wl self) -> &'wl game::GameBuilder<'wl, WL> {
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&self.builder
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}
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@ -51,4 +85,21 @@ where
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fn report(&'wl self) -> super::Report {
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self.report.lock().expect("lock is poisoned").clone()
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}
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fn start(&'wl mut self, n: usize) -> WResult<()> {
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let report = self.report_mutex(); // FIXME: needs to keep self borrowed for some reason?
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let solver = self.solver();
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let builder = self.builder();
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let benchth = std::thread::spawn(move || Self::run_bench(n, report, builder, solver));
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self.benchth = Some(benchth);
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Ok(())
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}
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fn is_finished(&self) -> Option<bool> {
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match &self.benchth {
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Some(th) => Some(th.is_finished()),
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None => None,
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}
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}
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}
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@ -19,7 +19,7 @@ pub mod builtin;
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/// Default amount of games to play for a [Benchmark]
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pub const DEFAULT_N: usize = 50;
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pub trait Benchmark<'wl, WL, SL>: Clone + Sized + Debug + Sync
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pub trait Benchmark<'wl, WL, SL>: Sized + Debug + Sync
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where
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WL: WordList,
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WL: 'wl,
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@ -30,18 +30,24 @@ where
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wordlist: &'wl WL,
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solver: SL,
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builder: GameBuilder<'wl, WL>,
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threads: usize
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threads: usize,
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) -> crate::error::WResult<Self>;
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fn builder(&'wl self) -> &'wl GameBuilder<'wl, WL>;
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fn builder(&'wl self) -> GameBuilder<'wl, WL>;
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fn builder_ref(&'wl self) -> &'wl GameBuilder<'wl, WL>;
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fn make_game(&'wl self) -> WResult<Game<'wl, WL>> {
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Ok(self.builder().build()?)
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Ok(self.builder_ref().build()?)
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}
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fn solver(&'wl self) -> &'wl SL;
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fn solver(&'wl self) -> SL;
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fn solver_ref(&'wl self) -> &'wl SL;
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fn play(&'wl self) -> WResult<GuessResponse> {
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self.solver().play(&mut self.make_game()?)
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self.solver_ref().play(&mut self.make_game()?)
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}
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fn start(&'wl mut self, n: usize) -> WResult<()>;
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fn is_finished(&self) -> Option<bool>;
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// TODO: add some interface to get reports while the benchmark runs
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// TODO: make the benchmark optionally multithreaded
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// NOTE: This is blocking, use start to let it run in another thread
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#[deprecated]
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fn bench(&'wl self, n: usize) -> WResult<Report> {
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let report = self.report_mutex();
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let this = std::sync::Arc::new(self);
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@ -142,8 +142,12 @@ impl Display for Report {
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fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
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write!(
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f,
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"n: {}, win_ratio: {:.2}%, avg_score: {:.4} steps until finish, avgerage time per game: {}μs, \n\
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rating: {:.4}, full time until completion: {}ms
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"n: {}\n\
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win_ratio: {:.2}%\n\
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avg_score: {:.4}\n\
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avgerage time per game: {}μs\n\
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full time until completion: {}ms\n\
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rating: {:.4}\n\
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",
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self.n(),
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self.avg_win() * 100.0,
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@ -11,7 +11,8 @@ use wordle_analyzer::bench::builtin::BuiltinBenchmark;
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use wordle_analyzer::bench::report::Report;
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use wordle_analyzer::bench::{Benchmark, DEFAULT_N};
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use wordle_analyzer::error::WResult;
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use wordle_analyzer::solve::{BuiltinSolverNames, Solver};
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use wordle_analyzer::game::GameBuilder;
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use wordle_analyzer::solve::{AnyBuiltinSolver, BuiltinSolverNames, Solver};
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use wordle_analyzer::wlist::builtin::BuiltinWList;
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use wordle_analyzer::{self, game};
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@ -54,24 +55,22 @@ fn main() -> anyhow::Result<()> {
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trace!("dumping CLI: {:#?}", cli);
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let wl = BuiltinWList::default();
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let builder = game::Game::builder(&wl)
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let builder: GameBuilder<'_, BuiltinWList> = game::Game::builder(&wl)
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.length(cli.length)
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.max_steps(cli.max_steps)
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.precompute(cli.precompute);
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let solver = cli.solver.to_solver(&wl);
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let bench = Arc::new(BuiltinBenchmark::build(&wl, solver, builder, cli.threads)?);
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let bench_running = bench.clone();
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let solver: AnyBuiltinSolver<'_, BuiltinWList> = cli.solver.to_solver(&wl);
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let mut bench = BuiltinBenchmark::build(&wl, solver, builder, cli.threads)?;
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trace!("{bench:#?}");
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let n = cli.n;
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let bench_th: std::thread::JoinHandle<WResult<Report>> =
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std::thread::spawn(move || bench_running.bench(n));
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bench.start(n)?;
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while !bench_th.is_finished() {
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while !bench.is_finished()? {
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println!("{}", bench.report());
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}
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// finished report
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println!("{}", bench_th.join().expect("thread go boom")?);
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// FIXME: Rustc thinks wl is borrowed at this point, but it is not!!!!! Or at least it should
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// not be
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Ok(())
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}
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