9 lines
408 B
Rust
Executable file
9 lines
408 B
Rust
Executable file
// We could do a lot of fancy build tricks here, but all we need is a linker script from
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// cortext-m-rt to include our memory map, so the tools know how much RAM and flash the chip has
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// and where to find them.
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fn main() {
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// Set the linker script to the one provided by cortex-m-rt.
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println!("cargo:rustc-link-arg=-Tlink.x");
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// Apperently, this loads the memory map provided in `memory.x`
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}
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