diff --git a/.gitignore b/.gitignore index 21e35dd..f5b4d09 100644 --- a/.gitignore +++ b/.gitignore @@ -5,3 +5,4 @@ CMakeDoxygenDefaults.cmake Makefile cmake_install.cmake bin/loader/loader +lib/glfw diff --git a/CMakeLists.txt b/CMakeLists.txt index f161bb5..c5b3afe 100644 --- a/CMakeLists.txt +++ b/CMakeLists.txt @@ -30,7 +30,7 @@ source_group("sources" FILES ${PROJECT_SOURCES}) source_group("vendors" FILES ${VENDORS_SOURCES}) find_package(Boost 1.56 REQUIRED COMPONENTS - program_options) + program_options log) set(EXE_1_NAME loader) file( @@ -41,7 +41,7 @@ set(CMAKE_BINARY_DIR "bin") add_executable(${EXE_1_NAME} ${EXE_1_SOURCES} ${PROJECT_HEADERS} ${PROJECT_SHADERS} ${VENDORS_SOURCES}) -target_link_libraries(${EXE_1_NAME} glfw Boost::program_options) +target_link_libraries(${EXE_1_NAME} glfw Boost::program_options Boost::log) target_include_directories(${EXE_1_NAME} PRIVATE include) set_target_properties(${EXE_1_NAME} PROPERTIES RUNTIME_OUTPUT_DIRECTORY ${CMAKE_BINARY_DIR}/${EXE_1_NAME}) diff --git a/src/main.cpp b/src/main.cpp index 2ad608c..ff0731f 100644 --- a/src/main.cpp +++ b/src/main.cpp @@ -1,4 +1,3 @@ - #include #include @@ -33,7 +32,7 @@ int main(int argc, char **argv) { return 1; } } catch (po::error &e) { - cout << e.what() << endl << endl; + BOOST_LOG_TRIVIAL(fatal) << e.what() << endl << endl; help(argv[0], desc); return EXIT_USAGE; } @@ -51,11 +50,11 @@ int main(int argc, char **argv) { fragSource << fragFileStream.rdbuf(); if (vertexFileStream.fail()) { - cout << "Error while reading the vertex shader file." << endl; + BOOST_LOG_TRIVIAL(fatal) << "Error while reading the vertex shader file." << endl; return EXIT_IO; } - if (fragFileStream.fail()) { - cout << "Error while reading the frag shader file." << endl; + if (!fragFileStream.fail()) { + BOOST_LOG_TRIVIAL(fatal) << "Error while reading the frag shader file." << endl; return EXIT_IO; } vertexFileStream.close(); diff --git a/src/main.hpp b/src/main.hpp index 7fd719f..cac95b2 100644 --- a/src/main.hpp +++ b/src/main.hpp @@ -4,6 +4,7 @@ #include #include #include +#include #include "graphics.hpp"