idk what I'm doing pls help
This commit is contained in:
commit
026026df6c
6 changed files with 166 additions and 0 deletions
2
.gitignore
vendored
Normal file
2
.gitignore
vendored
Normal file
|
@ -0,0 +1,2 @@
|
|||
CMakeFiles
|
||||
CMakeCache.txt
|
14
CMakeLists.txt
Normal file
14
CMakeLists.txt
Normal file
|
@ -0,0 +1,14 @@
|
|||
cmake_minimum_required(VERSION 3.15)
|
||||
project(glsl-basic CXX)
|
||||
|
||||
|
||||
|
||||
add_executable(glsl-basic src/glsl-basic.cpp src/main.cpp)
|
||||
|
||||
|
||||
|
||||
install(TARGETS glsl-basic DESTINATION "."
|
||||
RUNTIME DESTINATION bin
|
||||
ARCHIVE DESTINATION lib
|
||||
LIBRARY DESTINATION lib
|
||||
)
|
4
build.sh
Normal file
4
build.sh
Normal file
|
@ -0,0 +1,4 @@
|
|||
#!/bin/bash
|
||||
conan install . --build missing --output-folder build
|
||||
cmake --preset conan-release
|
||||
cmake --build conan-release
|
120
src/glsl-basic.cpp
Normal file
120
src/glsl-basic.cpp
Normal file
|
@ -0,0 +1,120 @@
|
|||
#include <iostream>
|
||||
#include "glsl-basic.h"
|
||||
|
||||
|
||||
|
||||
void glsl_basic(){
|
||||
|
||||
|
||||
#ifdef NDEBUG
|
||||
std::cout << "glsl-basic/0.1.0: Hello World Release!\n";
|
||||
#else
|
||||
std::cout << "glsl-basic/0.1.0: Hello World Debug!\n";
|
||||
#endif
|
||||
|
||||
// ARCHITECTURES
|
||||
#ifdef _M_X64
|
||||
std::cout << " glsl-basic/0.1.0: _M_X64 defined\n";
|
||||
#endif
|
||||
|
||||
#ifdef _M_IX86
|
||||
std::cout << " glsl-basic/0.1.0: _M_IX86 defined\n";
|
||||
#endif
|
||||
|
||||
#ifdef _M_ARM64
|
||||
std::cout << " glsl-basic/0.1.0: _M_ARM64 defined\n";
|
||||
#endif
|
||||
|
||||
#if __i386__
|
||||
std::cout << " glsl-basic/0.1.0: __i386__ defined\n";
|
||||
#endif
|
||||
|
||||
#if __x86_64__
|
||||
std::cout << " glsl-basic/0.1.0: __x86_64__ defined\n";
|
||||
#endif
|
||||
|
||||
#if __aarch64__
|
||||
std::cout << " glsl-basic/0.1.0: __aarch64__ defined\n";
|
||||
#endif
|
||||
|
||||
// Libstdc++
|
||||
#if defined _GLIBCXX_USE_CXX11_ABI
|
||||
std::cout << " glsl-basic/0.1.0: _GLIBCXX_USE_CXX11_ABI "<< _GLIBCXX_USE_CXX11_ABI << "\n";
|
||||
#endif
|
||||
|
||||
// MSVC runtime
|
||||
#if defined(_DEBUG)
|
||||
#if defined(_MT) && defined(_DLL)
|
||||
std::cout << " glsl-basic/0.1.0: MSVC runtime: MultiThreadedDebugDLL\n";
|
||||
#elif defined(_MT)
|
||||
std::cout << " glsl-basic/0.1.0: MSVC runtime: MultiThreadedDebug\n";
|
||||
#endif
|
||||
#else
|
||||
#if defined(_MT) && defined(_DLL)
|
||||
std::cout << " glsl-basic/0.1.0: MSVC runtime: MultiThreadedDLL\n";
|
||||
#elif defined(_MT)
|
||||
std::cout << " glsl-basic/0.1.0: MSVC runtime: MultiThreaded\n";
|
||||
#endif
|
||||
#endif
|
||||
|
||||
// COMPILER VERSIONS
|
||||
#if _MSC_VER
|
||||
std::cout << " glsl-basic/0.1.0: _MSC_VER" << _MSC_VER<< "\n";
|
||||
#endif
|
||||
|
||||
#if _MSVC_LANG
|
||||
std::cout << " glsl-basic/0.1.0: _MSVC_LANG" << _MSVC_LANG<< "\n";
|
||||
#endif
|
||||
|
||||
#if __cplusplus
|
||||
std::cout << " glsl-basic/0.1.0: __cplusplus" << __cplusplus<< "\n";
|
||||
#endif
|
||||
|
||||
#if __INTEL_COMPILER
|
||||
std::cout << " glsl-basic/0.1.0: __INTEL_COMPILER" << __INTEL_COMPILER<< "\n";
|
||||
#endif
|
||||
|
||||
#if __GNUC__
|
||||
std::cout << " glsl-basic/0.1.0: __GNUC__" << __GNUC__<< "\n";
|
||||
#endif
|
||||
|
||||
#if __GNUC_MINOR__
|
||||
std::cout << " glsl-basic/0.1.0: __GNUC_MINOR__" << __GNUC_MINOR__<< "\n";
|
||||
#endif
|
||||
|
||||
#if __clang_major__
|
||||
std::cout << " glsl-basic/0.1.0: __clang_major__" << __clang_major__<< "\n";
|
||||
#endif
|
||||
|
||||
#if __clang_minor__
|
||||
std::cout << " glsl-basic/0.1.0: __clang_minor__" << __clang_minor__<< "\n";
|
||||
#endif
|
||||
|
||||
#if __apple_build_version__
|
||||
std::cout << " glsl-basic/0.1.0: __apple_build_version__" << __apple_build_version__<< "\n";
|
||||
#endif
|
||||
|
||||
// SUBSYSTEMS
|
||||
|
||||
#if __MSYS__
|
||||
std::cout << " glsl-basic/0.1.0: __MSYS__" << __MSYS__<< "\n";
|
||||
#endif
|
||||
|
||||
#if __MINGW32__
|
||||
std::cout << " glsl-basic/0.1.0: __MINGW32__" << __MINGW32__<< "\n";
|
||||
#endif
|
||||
|
||||
#if __MINGW64__
|
||||
std::cout << " glsl-basic/0.1.0: __MINGW64__" << __MINGW64__<< "\n";
|
||||
#endif
|
||||
|
||||
#if __CYGWIN__
|
||||
std::cout << " glsl-basic/0.1.0: __CYGWIN__" << __CYGWIN__<< "\n";
|
||||
#endif
|
||||
}
|
||||
|
||||
void glsl_basic_print_vector(const std::vector<std::string> &strings) {
|
||||
for(std::vector<std::string>::const_iterator it = strings.begin(); it != strings.end(); ++it) {
|
||||
std::cout << "glsl_basic/0.1.0 " << *it << std::endl;
|
||||
}
|
||||
}
|
14
src/glsl-basic.h
Normal file
14
src/glsl-basic.h
Normal file
|
@ -0,0 +1,14 @@
|
|||
#pragma once
|
||||
|
||||
#include <vector>
|
||||
#include <string>
|
||||
|
||||
|
||||
#ifdef _WIN32
|
||||
#define GLSL_BASIC_EXPORT __declspec(dllexport)
|
||||
#else
|
||||
#define GLSL_BASIC_EXPORT
|
||||
#endif
|
||||
|
||||
GLSL_BASIC_EXPORT void glsl_basic();
|
||||
GLSL_BASIC_EXPORT void glsl_basic_print_vector(const std::vector<std::string> &strings);
|
12
src/main.cpp
Normal file
12
src/main.cpp
Normal file
|
@ -0,0 +1,12 @@
|
|||
#include "glsl-basic.h"
|
||||
#include <vector>
|
||||
#include <string>
|
||||
|
||||
int main() {
|
||||
glsl_basic();
|
||||
|
||||
std::vector<std::string> vec;
|
||||
vec.push_back("test_package");
|
||||
|
||||
glsl_basic_print_vector(vec);
|
||||
}
|
Loading…
Add table
Reference in a new issue