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glsl-basic
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data
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shader
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frag
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basic.glsl
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add frag shader again
2023-10-21 19:21:49 +02:00
#version 330 core
out vec4 FragColor;
void main()
{
FragColor = vec4(1.0f, 0.5f, 0.2f, 1.0f);
}