generated from PlexSheep/rs-base
refactor(tui): widgets (besides clockw) are now visible in small horizontal terminals #11
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9a2629c273
commit
70a0c73fb1
54
src/clock.rs
54
src/clock.rs
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@ -325,7 +325,7 @@ impl Clock {
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data: &UiData,
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) -> anyhow::Result<()> {
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let clockw = tui_big_text::BigText::builder()
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.style(Style::new().red().on_light_blue())
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.style(Style::new().red())
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.lines(vec![data.ftime().into()])
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.alignment(Alignment::Center)
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.build()
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@ -335,10 +335,10 @@ impl Clock {
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let root = frame.size();
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let space = Block::bordered()
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.padding(Padding::new(
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root.width / 8,
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root.width / 8,
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root.height / 8,
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root.height / 8,
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root.width / 16,
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root.width / 16,
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root.height / 16,
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root.height / 16,
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))
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.title(env!("CARGO_PKG_NAME"))
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.title_bottom(env!("CARGO_PKG_VERSION"))
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@ -365,7 +365,8 @@ impl Clock {
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}
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}
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let tmp = LineGauge::default()
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let widget = LineGauge::default()
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.on_red()
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.filled_style(if self.did_notify {
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Style::default()
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.slow_blink()
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@ -376,16 +377,10 @@ impl Clock {
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} else {
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Style::default().blue()
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})
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.on_cyan()
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.unfilled_style(Style::default())
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.block(Block::new().padding(Padding::new(
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parts[2].left() / 10,
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parts[2].right() / 6,
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0,
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0,
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)))
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.block(Block::default().padding(Padding::right(parts[2].width / 5)))
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.ratio(ratio);
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Some(tmp)
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Some(widget)
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} else {
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None
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};
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@ -393,14 +388,9 @@ impl Clock {
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// render the small date
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let datew = Paragraph::new(data.fdate())
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.blue()
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.alignment(Alignment::Left)
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.on_gray()
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.block(Block::new().padding(Padding::new(
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parts[1].left(),
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parts[1].right() / 3,
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0,
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0,
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)));
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.on_yellow()
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.block(Block::default().padding(Padding::right(2)))
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.alignment(Alignment::Right);
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frame.render_widget(&timebarw, parts[2]);
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frame.render_widget(datew, parts[1]);
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// render the clock
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@ -482,15 +472,29 @@ impl Clock {
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Ok(())
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}
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fn partition(r: Rect) -> Vec<Rect> {
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const OFFSET: u16 = 24;
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let part = Layout::default()
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.direction(Direction::Vertical)
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.constraints([Constraint::Length(8), Constraint::Min(0)])
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.constraints([Constraint::Length(8), Constraint::Length(3)])
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.split(r);
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let subparts = Layout::default()
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.direction(Direction::Horizontal)
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.constraints([Constraint::Min(10), Constraint::Ratio(1, 2)])
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.split(part[1]);
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.constraints([
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Constraint::Max(OFFSET),
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Constraint::Max(part[0].width - OFFSET),
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])
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.split(Self::centered_rect(part[1], 65));
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vec![part[0], subparts[0], subparts[1]]
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}
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fn centered_rect(r: Rect, percent_x: u16) -> Rect {
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Layout::default()
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.direction(Direction::Horizontal)
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.constraints([
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Constraint::Percentage((100 - percent_x) / 2),
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Constraint::Percentage(percent_x),
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Constraint::Percentage((100 - percent_x) / 2),
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])
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.split(r)[1]
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}
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}
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