feat(icon): make a somewhat fancy custom icon
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This commit is contained in:
Christoph J. Scherr 2024-08-13 16:31:14 +02:00
parent 9f636e57eb
commit 9c87ca2a7d
10 changed files with 20 additions and 15 deletions

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@ -25,3 +25,4 @@ env_logger = "0.10"
serde = "1.0.207"
libpt = { version = "0.6.0", features = ["cli"] }
clap = { version = "4.5.15", features = ["derive"] }
image = "0.25.2"

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@ -1,21 +1,15 @@
{
"name": "egui Template PWA",
"short_name": "egui-template-pwa",
"name": "Rollator PWA",
"short_name": "rollator-pwa",
"icons": [
{
"src": "./icon-256.png",
"src": "./icon-256.jpg",
"sizes": "256x256",
"type": "image/png"
},
{
"src": "./maskable_icon_x512.png",
"src": "./icon-512.jpg",
"sizes": "512x512",
"type": "image/png",
"purpose": "any maskable"
},
{
"src": "./icon-1024.png",
"sizes": "1024x1024",
"type": "image/png"
}
],

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@ -1,22 +1,32 @@
#![warn(clippy::all, rust_2018_idioms)]
#![cfg_attr(not(debug_assertions), windows_subsystem = "windows")] // hide console window on Windows in release
use eframe;
use egui;
use image;
mod app;
// When compiling natively:
#[cfg(not(target_arch = "wasm32"))]
fn main() -> eframe::Result {
use egui::IconData;
env_logger::init(); // Log to stderr (if you run with `RUST_LOG=debug`).
let icon = IconData {
rgba: image::load_from_memory(&include_bytes!("../assets/icon-512.jpg")[..])
.expect("could not decode the bundled icon")
.to_rgba8()
.into_vec(),
width: 512,
height: 512,
};
let native_options = eframe::NativeOptions {
viewport: egui::ViewportBuilder::default()
.with_inner_size([400.0, 300.0])
.with_min_inner_size([300.0, 220.0])
.with_icon(
// NOTE: Adding an icon is optional
eframe::icon_data::from_png_bytes(&include_bytes!("../assets/icon-256.png")[..])
.expect("Failed to load icon"),
),
.with_icon(icon),
..Default::default()
};
eframe::run_native(